We've continued with our journey North along the Simi River, and it has taken us through a place called the Grimwoods. If ever a place has been given a suitable name, then this must be it. The river seems to ooze through the woods, and as for the trees themselves they just seem to be limp and make me feel depressed to look at them. I can hear no birdsong around these trees, and when the wind does blow through them it seems to sigh.
I was so glad to reach the edge of the forest, but then I saw a sight from my earlier years; the castle of Malgage. An isolated settlement, this place showed some signs of recent Fireling damage to the walls of the castle. This wasn't my doing from before.
After finding the name of the new local wizard - Tam - from one of the residents, I sought an audience with him to discover the cause of the fireling marks. Seems like Tam and Verid (from my last stop off at Merelee) had fallen out over lands some time ago and tried to destroy each other. Those poor residents must have feared for their lives. Anyway, the Peacemakers sorted it all out and everything is hunkydory now.
I spent some time chatting with Tam and telling him that I was imprisoned here many years ago by the Wizard Elsile, and how I defeated him and freed the locals (and those Goblins) from the mind grip he had over them.
After hearing this, Tam then told me to head further North to a place called Drakesnest if I was exploring the land. Although, he wouldn't tell me what I would find there. He said it would make things from my past make sense.